Create a flowchart that shows the logic for a program that g…

Create a flowchart that shows the logic for a program that generates a random number, then asks the user to think of a number between 1 and 10. Then display the randomly generated number so the user can see whether his or her guess was accurate.

Answer

Generating a random number and comparing it with a user’s guess can be implemented using a flowchart. In this case, the program aims to generate a random number between 1 and 10, prompt the user to think of a number within the same range, and then display the generated number for comparison. The following flowchart outlines the logical steps for this program:

[Flowchart Start]
1. Generate a random number between 1 and 10.
2. Store the generated number.
3. Prompt the user to think of a number between 1 and 10.
4. Accept the user’s input and store it.
5. Compare the user’s input with the generated number.
6. If the user’s guess is equal to the generated number, proceed to step 8.
7. If the user’s guess is not equal to the generated number, proceed to step 9.
8. Display a message to the user indicating that their guess was accurate.
9. Display a message to the user indicating that their guess was incorrect.
10. Display the generated number to the user.
11. End the program.
[Flowchart End]

The “Generate a random number between 1 and 10” step is a basic mathematical operation. You can use a random number generator function or algorithm available in your chosen programming language to accomplish this step.

The “Prompt the user to think of a number between 1 and 10” step involves displaying a message to the user, asking them to input a number between 1 and 10. This can be achieved using input/output statements in your programming language or by using a graphical user interface if applicable.

The “Accept the user’s input and store it” step involves capturing the user’s entered value and storing it for further processing. This will require assigning the user’s input to a variable or data structure.

The “Compare the user’s input with the generated number” step is a conditional operation where you check if the user’s input matches the generated number. You can use a comparison operator (e.g., equal to) to perform this check.

The “Display a message to the user indicating their guess was accurate” step involves providing feedback to the user when their guess matches the generated number. This can be done by outputting a message to the user, such as “Congratulations, your guess was correct!”

The “Display a message to the user indicating their guess was incorrect” step involves providing feedback to the user when their guess does not match the generated number. This can be done by outputting a message to the user, such as “Sorry, your guess was incorrect.”

The “Display the generated number to the user” step is an output operation displaying the generated number to the user. This can be achieved using input/output statements or through a graphical user interface.

The flowchart concludes by ending the program after displaying the generated number and providing feedback to the user. This can be achieved by terminating the program or returning to the operating system.

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